AI Insights · Timothy · April 2024
Top 5 Dynamic Games on Android in Portugal, Q1 2024
Discover the performance of the top 5 dynamic games on Android in Portugal for Q1 2024, showcasing trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 dynamic games on the Android platform in Portugal displayed varied performance trends across downloads, revenue, and active user metrics. Data from Sensor Tower reveals these patterns in detail.
Roblox saw a steady weekly revenue, starting at around $31K in early January and slightly dipping to about $20K in mid-February, before recovering to approximately $25K by the end of March. Weekly downloads fluctuated, peaking at 9.8K in early February and ending the quarter with 8.4K. The game’s weekly active users started at 598K, experienced a low of 525K in early March, and concluded the quarter at 553K.
Hypermarket 3D Simulator experienced moderate weekly downloads, beginning with 4.7K in January, with a notable increase to 6.3K by the last week of March. Active users also saw a rise, starting from 6.5K in January and reaching 8.6K by the end of the quarter. Revenue, however, remained negligible throughout the period, with only minimal figures recorded.
EA SPORTS FC™ Mobile Soccer displayed dynamic revenue trends, starting at $5.8K in early January, peaking at $11.3K in mid-February, and then stabilizing around $6.2K by the end of March. Downloads showed a similar trend, starting at 3.9K, dipping to 2.3K in mid-March, and recovering to 4.4K by the end of the quarter. Active users remained relatively stable, starting at 71.5K and ending at 60K.
2 3 4 Player Mini Games maintained a consistent download rate, beginning at 3.3K and ending at 3.5K. Active users showed slight fluctuations, starting at 42.4K, dipping to 35.3K in mid-March, and recovering to 41K by the end of the quarter. Revenue data was not significant for this period.
Lords Mobile: Kingdom Wars experienced notable revenue variations, starting at $9K in early January, peaking at $14K in late February, and ending at around $10.6K. Downloads started at 2.6K, saw a peak of 4.6K in mid-February, and settled at 2.6K by the end of March. Active users showed a steady trend, starting at 6.6K and ending at 6.1K.
These insights, drawn from Sensor Tower data, highlight the dynamic nature of the gaming market in Portugal. For more detailed analytics and trends, visit Sensor Tower.